Frequently Asked Questions

FalconEye explained in simple terms.

You do not need to be a programmer or security expert to understand FalconEye. These answers explain what the protection does from a server owner's point of view.

General

What is FalconEye Shield?
FalconEye Shield is anti-cheat protection for Ragnarok Online servers. It helps protect your game from modified clients, bots, macros, suspicious tools and unauthorized connections.
Do I need to understand technical security to use FalconEye?
No. Most protection works automatically. The Customer Dashboard gives you simple settings and logs for the parts a server owner may need to manage.
Does FalconEye stay active even if I do not change any settings?
Yes. The main protection is active by default. Dashboard settings only adjust supported customer options; they are not an ON/OFF switch for FalconEye's core security.
Can FalconEye guarantee that nobody will ever cheat?
No anti-cheat can honestly promise that. FalconEye's goal is to make cheating and bypass attempts much harder by using several protection layers together.

Cheats, Bots & Macros

Can FalconEye detect a modified game client?
FalconEye checks important protected game files and the running client. If important protected parts are changed unexpectedly, the session can be rejected.
Does FalconEye protect against No-Delay or speed abuse?
Yes. FalconEye also uses server-side checks to help identify game actions happening faster or differently than normal gameplay allows.
Does FalconEye protect against OpenKore and other bots?
Yes. FalconEye requires a valid protected client session and checks gameplay behavior, making ordinary bot connections much harder to use like a normal player.
Does FalconEye protect against macros and auto-clickers?
Yes. FalconEye can watch for suspicious automated input and repeated macro-like behavior. Simply owning a gaming mouse or keyboard is not treated as cheating by itself.
Can FalconEye protect against tools that try to modify the game while it is running?
Yes. FalconEye includes protection against common types of outside tools that try to inspect, modify or interfere with the protected game.

Hardware & Player Limits

What is HWID?
HWID is FalconEye's way of recognizing a PC. It can be used for hardware bans, reconnect checks and limits on how many game clients one PC may run.
Can I limit how many clients one PC can open?
Yes. The Customer Dashboard includes a Max Clients / PC setting for each FalconEye server profile.
Does FalconEye automatically block every virtual machine?
No. FalconEye checks the computer environment carefully. Normal virtualization features are not automatically treated as cheating just because they exist.

Block Apps

What is Block Apps?
Block Apps lets you add specific Windows applications that you do not want running together with your protected game client.
Does FalconEye run the application I upload?
No. FalconEye only analyzes the application files needed to create the block rule. It does not open or run the uploaded program on the FalconEye server.
Will FalconEye close the blocked application?
No. FalconEye protects the game session. If a blocked application is confirmed, the player is asked to close it before continuing with the protected game.
Do I need to rebuild FalconEye every time I add or remove a blocked app?
Normally no. Once your client supports Block Apps, normal list changes are delivered through the server's FalconEye policy.

Customer Dashboard

What can I change in Configuration?
You can manage supported options such as visual helpers, zoom behavior, localhost testing, action policy and Max Clients / PC for your assigned server profile.
What does Balanced / Compatibility / Strict mean?
Balanced is the recommended choice for most servers. Compatibility is more forgiving for unusual player environments. Strict reacts faster to repeated suspicious behavior.
Do I need to rebuild the client every time I change a normal setting?
Usually no. Supported live settings are sent to compatible FalconEye clients after you save the configuration.
What are Build Tools for?
Build Tools are used when you need new FalconEye client/server files, a FalconEye DLL update, protected file hashes, a new splash screen or build logs.
What is FE Logs?
FE Logs is a view-only page where you can review hardware activity, mirrored hardware bans and violation history for your selected server source.
Can I block or edit players directly from FE Logs?
No. FE Logs is intentionally for viewing and filtering records only. It does not provide Block, Unblock, Edit or Delete controls.
Do I need a launcher or patcher to use FalconEye?
Not by default. A server may choose a protected launcher setup, but FalconEye does not require every customer to use the same launcher configuration.